Tuesday, December 5, 2017

Marooner's Rock Game Review: Heliborne

I really wanted to like Heliborne, the first game from fledgling developer JetCat Games. Casual survey-sims are rare enough for any subset of aviation these days, helicopter focused sims even more so.

"Play Ride of the Valkyries!"
Screenshot via JetCat Games

Unfortunately, what I found was a game that tries very hard to lock all its fun moments behind an aggravating progression system and inexplicable limitations on user choices. There's plenty of enjoyment to be had by players willing to invest time into unlocking the game's best moments, too many flaws to recommend it as a starting place for new fans of the genre.

Heliborne review on Marooner's Rock.

Monday, December 4, 2017

Monday Vlog: Amateur Journalist

I got to wear my real journalist hat and do journalist things! Er, except I didn't sexually harass anyone, so I guess I'm still a rank amateur.



Wednesday, November 29, 2017

Let's Play Star Wars: X-Wing Alliance - Battle 3, Mission 4

After a rather long intermission, it's time for another X-Wing Alliance mission. This time you're in an A-Wing, tasked with a "simple" recon and capture mission

Of course, it's never that simple. If it were, this would just be training. Recon should go smoothly enough, but once the Python arrives to board the Comm Station, you're going to find yourself very busy.

Fortunately, the Escort Carrier doesn't carry anywhere near the numbers as an Imperial Star Destroyer, so successfully destroying all the fighters can leave the carrier open for attack. With a bit of time and patience, it's not too difficult to whittle away the shields and hit the squishy center.



Monday, November 27, 2017

November Burnout

It's been a very slow period on the blog this month. I noted in Monday's youtube vlog that there's a lot of reasons for this, with a bit of burnout and a total lack of buffer being the chief ones. I pushed really had to hit my 10k race goal, but the comedown was more difficult than I anticipated, and I definitely took more time off to refocus than I had planned.


But that's behind me, and what's in front is a refocused schedule, and some goals to get things back on track by New Year's. That's going to still be a challenge, but I think it's achievable.

Wednesday, November 8, 2017

Six Years



November 4th, 2011 is a date that will always stick with me. It marks the day I was told that my services would no longer be needed by WB Games, Inc. at Monolith/WB Games.

The day had started like any other Friday, with me dragging into work after the quick drive from my condo near Lake Washington, anticipating another long day as pre-production on Monolith’s next bit title slowly came together. An odd email from HR telling me that I hadn’t yet filled out my annual health insurance enrollment (I had) was dismissed as a paperwork error, one of those things endemic to large soulless multinational corporations. The surprise urgent, all-hands mandatory meeting could not so easily be ignored.
Three weeks prior to the end. Fat, dumb, and happy,
enjoying the team's victory lap celebration as
Lord of the Rings: War in the North finally shipped.

I knew what was coming. But I’d dodged so many of these layoffs over the years, that I thought I was bulletproof. It was always a miserable day to say goodbye to friends and comrades, start sending out LinkedIn requests and updating email contacts, but at the end of the day I always came out unscathed. We filed back to our desks to await the emails announcing who was staying and who was going. But this bullet wasn’t one I could dodge. After seven and a half years at a company that I had convinced myself I could somehow stay with for decades, my employment was at an end. It was one of the worst days of my life as my cozy, well ordered career plan tumbled down around my ears in an instant.

Except, that whole plan was a lie, built on a shifting foundation of quicksand. My world had been slowly falling apart for years. We were deep in debt. I was practically wedded to the harsh mistress of overtime, which was the only thing keeping us financially afloat. Our cozy two-bedroom condo was unsellable after the housing crash, but also unlivable in the long term for a family of six. My mental health was slipping from too many nights of minimal sleep, and my fitness, well, let’s just say I wasn’t headed in a good direction there either.

But just like that, with a corporate decision made that I was expendable, we could no longer sustain even the illusion that everything was okay. It turned out to be one of the best days of my life.
Of course, recovery wasn’t an instant process. In the span of almost four years (November 2011 – October 2015) we moved four times. I changed jobs four times too (six counting contractor agency changes). Twice more I’d get surprise layoff notices as studios reduced headcount. The condo got foreclosed on. We defaulted on a few credit cards. I’m an incredibly stubborn, hard-headed person sometimes, but I finally gave up on game development after fourteen years.
I had a lot of fun at Monolith, and sometimes I miss it. But
having the time to spend regular evenings with this crew
is well worth all the trouble.

We moved to South Dakota. I took a job in the Financial Technology sector, doing work similar to what I’d done for most of my career, but with better pay, and sane hours. I bought a motorcycle and started getting in shape. After two years of stability, we decided to commit to this state and buy a house.

Which brings me to now. Six years after a layoff shattered my world and forced me out of my illusory comfort zone, both my family and I are happier, healthier, and better off financially than we were. Two years into my stint at my current employer, maybe this will be the place I make thirty years at. If not though, if I’ve learned one thing from the last six years, it’s that through perseverance, with the help of family and friends who stand by your side, and by the grace of God, all things are possible. Life is never a straight line, but as a motorcycle rider, we learn to flow with the curves and enjoy the road’s journey, not fight for a single direction path where none exists. Not all worst days can become best days, but turning points aren’t things to be feared. In via praemium sum est – The journey is its own reward

Wednesday, October 18, 2017

Light Blogging, Continued

Still working on getting my schedule back to normal. Too many little disruptions, still trying to find my proper groove, and running with no buffer. Regular content back Soon(TM).

Thursday, October 12, 2017

Light Blogging, Very Tired

Who know waiting to audition for a future season of Survivor would be this tiring?

Actually it's not that which has knocked me out, it's the running, and a couple of late nights. Back tomorrow with more, and trying to get back on track next week.