"Drawing difficulty cues from the Dark Souls series, Necropolis differentiates itself with a cel-shaded art style and a world that’s different every time you play. As either a Brute (bigger, slower, seems to absorb more damage) or a Blackguard (smaller, faster, trading durability for speed) you and up to three networked co-op friends descend into the depths of the Necropolis, a huge magical construct created by the ancient wizard Abraxis."Check out the full review, or pick up your own copy on Steam, or Xbox One.
Caster's Corner - Livestreaming on Twitch
Monday, March 13, 2017
Marooner's Rock Game Review - Necropolis
Over on Marooner's Rock, I tackled Harebrained Schemes' take on the Roguelike dungeon crawler, Necropolis. A fun, sometimes frustrating game, it's one that I'll be coming back to in due time when the Backlog Burndown eventually (probably in about four years) gets to it.
Labels:
Game Review,
Marooner's Rock,
Necropolis
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