Last week saw the wrap-up of my TIE Fighter playthrough. This week we start the not-exactly-a sequel, X-Wing vs. TIE Fighter.
I say not really a sequel, because when XWvT was released, it absolutely was not a sequel to TIE Fighter or X-Wing. Instead, in the multiplayer focused era of late-90s gaming, it was a multiplayer focused addition to the franchise, allowing players to live out their Star Wars dogfighting fantasies over Null Modem, Network, and TCP/IP games.
Oh, sure there were some nods to single player, much like the bots in Unreal Tournament, but there was no real campaign, no epic story to follow. That would come with the Balance of Power add on pack which added a true campaign for both the Rebel and Imperial sides.
That expansion will be what I'm tackling next. It's unexplored territory for me, I never got beyond the first couple of missions back in the day, and there's far fewer resources available online. It'll be fun!
Follow along, won't you?