Thursday, August 18, 2016

Star Wars: TIE Fighter Wrap-Up

Over a hundred missions. More than thirty hours spread out over five and a half months. It all comes to an end this week as Campaign #13, Mission #8 goes live on Friday.

TIE Fighter has been near the top of the list all sorts of top games of all time lists almost since it was first released. Despite a few aggravating quirks when compared to modern games (there's nothing like wiping out three quarters of the way through a mission to make you wish for a mid-mission save point) the game play absolutely holds up. It's also STILL, twenty years later, the most straight-up playing as the "bad guys" game in the Star Wars universe.

There are a few issues. The Steam version works poorly, if at all. The game doesn't like Windows 10. It's virtually unplayable with a gamepad, so you'd better own a good joystick.

But if you can get past these issues, (buy the GoG version, sort out the Win10 issues or run on Win7, buy a good joystick, and definitely download and set up the 3D graphics fix) you can absolutely enjoy one of the great classics of gaming history.

As for me, I'm moving on to something I never actually finished before. Next week starts a playthrough of the Balance of Power campaign for Star Wars: X-Wing vs. TIE Fighter!

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